Lifewave Universe L.A.R.P. 

In 2003, Cheryl Ann Costa optioned Jacqueline Lichtenberg's Lifewave Universe and has developed a derivative story line with original characters for a series of original 1-act Plays and a L.A.R.P. set in the Lifewave Universe.  

The first Lifewave L.A.R.P. developed in conjunction with Linda Poore made its debut in October 2004, and in Spring 2005, it will be played at INTERCON E in Boston, MA.  

Here is a message from Cheryl Ann Costa: 

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Are you looking for something to do this winter?
Wouldn't it be nice to get out of your own skin for a weekend Live Action Role Playing?
Wouldn't you like to get away from it all? Why not travel to Chelmsford, Mass (Boston) for some great Live Action Role Playing at Intercon-E - March 4-6,2005
 
http://www.interactiveliterature.org/E/    

An while you are signing up for games, how would you like to experience first hand live role playing with a character inspired from Jacqueline Lichtenberg’s LifeWave Universe? Consider this a personal invitation to come play, "Washington Press Conference"


Washington Press Conference
Saturday, 5-Mar-2004 09:00 - 11:00
Saturday, 5-Mar-2004 11:00 - 13:00

Imagine that you are an elite reporter in Washington, DC working for a prominent news organization. Your boss has urgently paged you and assigned you to an exclusive invitation only news event at the U.S. Department of State.

You, along with a small gathering of other elite news industry professionals, will have the opportunity to interview an unanticipated VIP and write a ground breaking story. You are your organization’s star reporter, and your boss expects you to be aggressive in your questioning. The Assistant Secretary of State for Communications will moderate the press conference.

This game focuses exclusively on interactive role-playing and the ability to formulate complex and meaningful questions in a competitive group interview environment: There is no combat system. Players will have a choice of type of news organization (American, foreign, broadcast/cable, news wire service, and internet) and will be expected to frame their questions to reflect the tone of their organization. You will be able to prepare general questions ahead of time based on your paper’s interests, but the emphasis will be on your ability to change your strategy as new facts and information is revealed during the Press Conference. Keep in mind the news business is very competitive, and there are rivalries between reporters.

We will supply a selection of news organizations to choose from, and will include basic information about the orientation and general tone of the news organization and its writers. We would be amenable to adding other news organizations, if requested. You may choose your character’s name, and your top three picks for type of news organization. We will assign the specific news agency.

No electronic recording devices will be allowed. Press passes, pens and notepads will be supplied.

Credits:

Washington Press Conference is a LARP game written by Cheryl Ann Costa and Linda Poore based on cultural elements from the LifeWave Universe by Jacqueline Lichtenberg. http://www.simegen.com/jl/

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RETURN TO TOP OF LIFEWAVE NOVELS 

Jacqueline Lichtenberg 

Cheryl Ann Costa  

Learn all about the Lifewave Novels

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This Page Was Last Updated by JL  07/26/15 02:24 PM EST (USA)


 




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