Sime~Gen Perspectives Newsletter May 1999 Brought to you by Sime~Gen (TM) Inc. May 12, 1999


We are pleased to announce once again that House of Zeor is now available online at Bibliobytes. House of Zeor was the first Sime~Gen novel published and has been out of print for some time. The other Sime~Gen novels will also be available on Bibliobytes over the next few months. Ambrov Keon and Zelerod_s Doom are both being prepared for this site.


1. Chat with New York Editor 2. Review section going strong. 3. New people moving in. 4. Upcoming Chats

1. Chat with New York Editor: Friday night was our chat with Assistant Editor Patience Smith of Steeple Hill and Harlequin Historicals. It started out a disaster when Patience could get there, but couldn't post. She had to download special software. Thinking this would discourage people, we were surprised by the end of the night to have had 35 contacts, some who couldn't make it because of a software glitch [which Dancer, bless his heart, fixed]. We DO get these logs and post them for you to review--only thing is, you can't ask your own questions that way. However, please be sure to check out the link if you're interested in the romance genre.

2. The review section is going great with over 20 volunteers who review books each month. Please be sure to stop by and see the wonderful job Lisa has done with it.

3. New Writers Moving in. We welcome Lenora Worth aka Lenora Nazworth who writes both for Steeple Hill and then Dorchester. The latter are paranormal romances that are currently quite popular in this sub-genre. Be sure to check out her address at Also, Carole Gift Page, a writer who has been writing over 20 years now is in the process of moving into the writing web community!

4. Please check out our upcoming chats. We'll be talking with Lionhearted Publishing who has a book that is soon to be a movie by Katherine Greyle. We also have two romance related chats coming up and then Some general writing chats. We have the chats every other Friday from 9pm EST 8pm CST 6pm PST and for you a+6 GMT from the Centrail [-5 gmt]. Good luck figuring it out<G>.

We hope to have a couple of other paranormal/futuristic editors soon to speak! Watch for more announcements. ************************* Ever Wanted to Go to France, But Just Couldn't Justify It? Come join the Provence Writer's Workshop May 13-31, 1999 Two intensive weeks of training, where members will enjoy rigorous sessions on the fundamentals of poetry, fiction, and non-fiction, as taught by skilled professional writers and teachers. *************************************************** Sime~Gen Inc. and the WorldCrafter's Guild writing school are now on -- you can sign up for the school. has a preliminary posting of House of Zeor by Jacqueline Lichtenberg, the first Sime~Gen novel published -- a rare book collectors have paid $140 for now available to read free online, with more to follow. If BiblioBytes still doesn't have its search engine fixed, there is a link directly to the beginning of the book from which leads to Chapter One.

While you are at, join the Sime~Gen Listserve, surf VirtualTecton Webring, sign up for any of the free Email S~G Newsletters (a fewpages, twice a month max) at

WorldCrafters Guild is a Trade Mark of Sime~Gen Inc. *************************************************** Please visit our advertisers' websites. They make this free service possible. *************************************************** EVER WONDER WHERE THE FARRISES CAME FROM....... Hereís the answer from Jacqueline Lichtenberg herself

The actual answer is lost in the mists of time. I don't remember EVER not-knowing the name of this genetically challenged family. I must have been about 15 at the time I named the Farrises, and I'm 57 now. The first to be named was Digen Farris.

Farris was to me at that time a fairly ordinary, common family name -- which I felt was just a variant of Ferris as in Ferris Wheel.

At that time (1955 or 1956 or there about -- to around 1960) the THEORY of DNA/RNA as a genetic code was making newspaper front page stories, and Nobel prizes. It was the considered opinion of these science writers that it was theoretically impossible for scientists ever to "read" the genetic code. SF writers, however, were already proceding upon the assumption that it would be no problem at all to read the code, and then to engineer variations. All this thinking was way, way beyond the ability of ordinary people to comprehend, and I was the only living person I knew who could pronounce the words in which one discussed such matters!

The most prevalent theme in SF at that time was the "after the bomb" story -- peopled with characters who were mutants because of radiation poisoning. My favorite was _Star Man's Son_ by Andre Norton.

All the "after the bomb" stories with mutants as characters were predicated on the assumption that mutation was inherently BAD, that the character of people would not be changed by it except for the worse, (destroying civilization would make everyone into survivalists with no thought for any stranger except to murder them on sight), and that only by sheer accident would anything good come of mutation.

The "good" would be "powers" such as telepathy or telekinesis -- and only the very rare "hero" would ever respond to possessing power like that by considering the morality and ethics involved in the use of power. In other words, the underlying themes were always "power corrupts and absolute power corrupts absolutely."

But I had grabbed hold of the theory of sf-story-generating. I realized that all these authors were missing a bet, buying into an assumption set prevalent in our society rather than thinking for themselves as sf/f was suppposed to train the mind to do.

So, seeing all these stories all with the same theme, -- written as if there were no other possible thematic statement to make on the subject of mutation and power -- I decided to launch my writing career (yes I'd decided to be a professional fiction writer when I was 16 years old) with a series of "after the bomb" stories about a mutation that a)was engineered by divine force to be to humanity's benefit even though humanity had just destroyed the world because of greed and fear, and b)would bestow true POWER (the Endowment) to which the dominant response would NOT BE to become corrupted, absolutely or otherwise.

That is not to say that SOME humans wouldn't abuse power -- there are always some. But that the civilization and society that are reborn from the ashes would be dominated by those who shun the abuse of power (who don't Kill -- who don't take what they Need (selyn) without asking, but who ask politely and offer recompense.)

To make this sf premise "work" -- I had to invent a theory of how it could be that humans would go from the way the really are now to how they had to be then in order to create such a civilization.

So I thought about it from an sf writer's point of view, and I invented REINCARNATION (without knowing that word for it) without ever having heard of that theory. (yes, I led a sheltered life)

I thought I had a brilliant original theory. *sigh*

I invented a world where every time you act on greed or fear, you die. Ugly, bad nasty deaths, too. Even the dimmest witted among us would realize after a few deaths that greed and fear are not useful responses to the world and change. As billions of souls went through this process, eventually the majority of humans alive in the world (who lived long enough to mature, that is) would have a little tiny bit more compassion in their characters than your ordinary Ancient like you and me.

Just the tiniest change in a large number of individuals would shift the paradigm underlying the entire civilization.

All this I invented when I was 15 to 16 years old. I began writing these stories down when I was about 27. In the interim, I had learned a lot about writing, about people, and about reincarnation and karma, not to mention RNA/DNA theory and science in general (I had taken a degree in Chemistry with minors in Physics and Math, and very little biology).

So by then I knew enough to include conflict in my story -- but it took Jean Lorrah to create the best CONFLICT of all -- Keon vs. Zeor.

Oh, and the name Digen -- that I made up whole cloth out of nothing at all. Just exactly like Reincarnation. I'm still waiting to find out where it is a common name!

Klyd is named for Clyde Beatty -- of circus fame. There used to be a radio show about his adventures trapping animals in "deepest, darkest Africa" for his circus. I loved that show but had never, ever, heard of anyone else named Clyde, so I wanted one of my characters to have that name. I just remembered that now because my daughter gave me some tapes of Superman meets Batman radio shows from the mid-1940's for my b'day. (the shows that first introduced Kryptonite) She knew I'd have preferred LONE RANGER shows, or "Straight Arrow" -- I don't think I ever mentioned Clyde Beatty to her -- but they didn't have any of those. These are tapes remastered from a Smithsonian collection. ***************************

Perspectives Staff this issue: Karen Litman, editor Jean Lorrah Jacqueline Lichtenberg Cheryl Wolverton

*Please Note all material posted on Official Virtual Tecton is copyright by Jacqueline Lichtenberg and ALL RIGHTS ARE RESERVED. TO GET YOUR SIME~GEN(tm) MATERIAL SANCTIONED FOR WEB POSTING or TO GET PERMISSION TO REPOST FROM OFFICIAL MATERIALS EMAIL AMBROVZEOR@AOL.COM Sime~Gen (tm) is the trademark of a fictional universe © copyright by Jacqueline Lichtenberg, 1969, 1974, 1977, 1978, 1980, 1981, 1982, 1984, 1986, and Sime~Gen Inc. 1999

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